Alien Warfront Demo release
Week 1: Concept and Planning
Embarking on this solo journey, I envisioned a strategy game inspired by Warpips and Guns Up. I brainstormed ideas, defined the core mechanics, and sketched out a rough storyline. The goal was to create an engaging and tactical experience.
Week 2: Prototyping
Prototyping began with the basic gameplay mechanics. I created simple models and tested the core gameplay loop, focusing on ensuring that the controls felt intuitive and responsive. Early tests were promising, setting a solid foundation for further development.
Week 3: Art and Design
I sourced external assets for 3D models and sounds, focusing my efforts on coding . The visual style began to take shape, bringing my vision to life with a 3d aesthetic.
Week 4: Development
I dove into implementing the core features. Significant progress was made on abilities and interactions with the environment. Bugs were squashed, and the game started to take shape.
Week 5: Playtesting and Feedback
I conducted the first round of playtesting with a small group of players. Their feedback was invaluable, helping me identify areas for improvement. I iterated on the gameplay based on their suggestions, refining the experience.
Week 6: Polishing and Refinement
This week was all about polishing the game. I refined the animations, improved the UI, and added sound effects. The game felt more cohesive and polished with each passing day.
Week 7: Final Touches
As I approached the final stages of development, I focused on adding the finishing touches. This included finalizing the soundtrack, optimizing performance, and preparing for the demo launch.
Week 8: Demo Launch Preparation
I geared up for the demo launch! Marketing materials were prepared, and I reached out to influencers and media outlets to spread the word. The excitement was palpable as I announced the release date.
Week 9: Demo Release
The big day arrived! I released the demo to the public, eager to see how players would respond.
Get Alien Warfront (DEMO)
Alien Warfront (DEMO)
Command your forces, strategize, and destroy alien bases in epic battles for survival
Status | In development |
Author | antoinefonkou |
Genre | Strategy, Action |
Tags | 3D, Aliens, Fast-Paced, Sci-fi, Tactical, War |
Languages | English |
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